On Wednesday, Australia woke up to its new social media ban for under-16s. As Ange Lavoipierre explains at ABC News, the ban isn’t total. Under-16s are barred from owning their own accounts on a a list of big platforms – Facebook, Instagram, Threads, Twitch, YouTube, TikTok, X, Reddit, Kick, and Snapchat – but not barred from *using* those platforms. So, inevitably, there are already reports of errors and kids figuring out how to bypass the rules in order to stay in touch with their friends. The Washington Post’s report contains this contradiction: “Numerous recent polls indicate that a solid majority of Australians support the ban, but that young respondents largely don’t plan to comply.”
Helpfully, ABC News reported a couple of months ago that researchers, led by the UK’s Age Check Certification Scheme, have tested age assurance vendors, and found that “Old man” masks and other cheap party costumes apparently work to fool age estimation algorithms).
Edge cases are appearing, such as the country’s teen Olympians – skateboarders and triathletes – for whom the ban disrupts years of building fan communities, potentially also disrupting some of their funding.
Meanwhile, the BBC reports that a pair of 15-year-olds, backed by the Digital Freedom Project, are challenging the ban in court. The Josh Taylor reports at the Guardian that Reddit is also suing.
At Nature, Rachel Fieldhouse and Mohana Basu write that the ban’s wider effects will be assessed by scientists independently. This is good; defining “success” solely by the numbers of blocks bypassed substitutes an easy measure for the long-term impacts, which are diffuse, difficult to measure, and subject to many confounding variables.
But we know this: the ratchet effect applies. I first encountered it in the context of alternative medicine. Chronic illnesses have cycles; they improve, plateau, get worse. Apply a harmless remedy. If the patient gets better, the remedy is working. If it stays the same, the remedy has halted the decline. If it gets worse, the remedy came too late. In all cases, the answer is more of the remedy. So with online safety. In child safety, the answer is always that more restrictions are needed. In the UK, where the Online Safety Act has been in force for mere months, three members of the House of Lords have already proposed a similar ban as an amendment to the Children’s Wellbeing and Schools Bill.
Keir Starmer’s vague plan for a mandatory digital ID is back. This week saw a Westminster Hall debate, as required after nearly three million people signed an online petition opposing it.
At Computer Weekly, Liz Evenstead reports that MPs across all parties attacked the plan, making familiar points: the target such a scheme could create for criminals, the change it would bring to the relationship between citizens and the state, and the potential threat to civil liberties. They also attacked its absence from Labour’s election manifesto; last month, Fiona Brown reported at The National that on Times Radio UK head Louis Mosley said that Palantir would not bid on contracts for the digital ID because it hasn’t had “a clear, resounding ballot box”.
Also a potential issue is cost, which the Office of Budget Responsibility recently estimated at £1.8 billion. According to SA Mathieson at The Register, the government has rejected the figure but declined to provide an alternative estimate until its soon-to-be-launched consultation has been completed.
Also hovering in the background, weirdly ignored, is the digital identity and attributes trust framework, which has been in progress for the last several years at least.
Beyond that, we still have no real details. For this reason, in a panel I moderated at this week’s UK Internet Governance Forum, I asked panelists – Dave Birch, Karla Prudencio, and Mirca Madianou to try to produce some principles for what digital ID should and should not be. Birch in particular has often said he thinks Britain as a sovereign state in the 21st century sorely needs a digital identity infrastructure – by which he *doesn’t* mean anything like the traditional “ID card” so many are talking about. As we all agree, technology has changed a lot since 2005, when this was last attempted. Since then: blockchain, smartphones, social media, machine learning, generative. So we agree that far: anything the government proposes really should look very different than the last attempt, in 2005.
Here are the principles our discussion came up with:
– Design for edge cases, as a system that works for them will work for everyone.
– Design for plural identities.
– Don’t design the system as a hostile environment.
– Don’t create a target for hackers.
– Understand the real purpose .
– Identification is not authentication.
– Understand public-private partnerships as three-way relationships with users.
– Design to build public trust.
And one last thought:
– Sometimes, ID is football.
That last is from Madianou’s field work in Karen refugee camps along the border between Thailand and Myanmar. One teenaged boy really wanted an ID card so he could leave the camp and return safely without being arrested in order to go play football in a nearby village. It’s a reminder: identification can mean many different things in different situations.
Illustrations: The Mae La refugee camp in Thailand (by Tayzar44 at Wikimedia.
Also this week: TechGrumps 3.34 – ChatGPT is not my wingman.
Wendy M. Grossman is an award-winning journalist. Her Web site has an extensive archive of her books, articles, and music, and an archive of earlier columns in this series. She is a contributing editor for the Plutopia News Network podcast. Follow on Mastodon or Bluesky.